Dodge

Negate an incoming packet or physically delivered attack when you can move freely.

Stealth

This skill maybe purchased multiple times.

Requires 30 XP spent in the skill group "Stealth" per purchase

Fighter Scout Rogue Adept Scholar Spellsword Artisan
8 6 5 6 8 8 8

LP, Defense (Smart, Guard)

Trigger: You are hit with a Packet or physical-delivery attack

A character may call "Dodge"to the triggering attack allowing them to negate the effect.

Dodge does not protect against area-effect Traps or Killing Blows. Dodge cannot be used if you are completely immobilized, such as when under the effect of a Web or even being tied up.